NEW FAVORITE GAME: Rollors is a super cool new game which combines horseshoes, bocce ball and outdoor bowling. With a combination of luck and skill, this outdoor game is great for the whole family. So roll the disks, reach the goal, score points and win. A delightful summer ale for easy sipping and a classic Belgian yard game for easy enjoyment, Rolle Bolle is how we roll. Earthy and tropical tones carry the aroma and the taste follows accordingly. Rolle Bolle’s hint of tartness is backed with the citrus bite of Cascade and Centennial hops. Oats add some creaminess to the mouthfeel, and it.
“Rolle Bolle is a session beer that will surely makes its way into backyards and festivals all season long,” said New Belgium Assistant Brewmaster Grady Hull. “The entire recipe celebrates the lighter desires of summertime living.” Rolle Bolle Ale is brewed with monk fruit and soursop, pouring as a brilliant blonde.
Skittles History
Skittles or Nine Pins has long been played in the Inns of England. In general, players take turns to roll balls or throw 'cheeses' down a lane at the end of which are several wooden skittles (usually 9 of them) in an attempt to knock them all over. There are a number of different skittle games across England and in the past dozens of further variants have been played through the centuries. The story continues across Western Europe where there are scores more variations of skittles making matters even more complicated. The consensus for the last few decades has been that the game originated in Germany where the earliest references to the game have been found. German monks played a game with a 'kegel' which was a club carried for self defence and, in the game, the kegel represented a sin or temptation and the monks would throw stones at it until they knocked it over. The modern German term for skittles is Kegelen.
Joseph Strutt tells us that this picture is from a 14th century 'Book of Prayers'.
There are two 14th century manuscripts which show a game called club Kayles (from the French 'quilles') and which depict a skittles game in which one skittle is bigger, differently shaped, and in most cases positioned so as to be the most difficult to knock over. The throwers, in the pictures, are about to launch a long club-like object at the skittles underarm. The large skittle is presumably a king pin as featured in some of the modern versions of skittles. The fact that the thrower is not using a ball is not at all unusual - the Skittles cousins, Aunt Sally, and various games played on a court in Northern Europe still uses a baton shaped stick to chuck at the doll and many modern skittles games throw a object called a 'cheese' instead of a ball. A cheese is any 'lump' which is used to throw at the skittles and shapes can vary from barrel shaped to, well, cheese shaped, really.
There is no doubt that Skittles has been one of the most popular sports in England since at least medieval times. Many old pictures and books mention it. A study of old pictures of the Thames Frost fairs shows that Nine Pins was consistently one of the entertainments. On the left is a small part of a painting of the 1694 frost fair. On the right is a snippet of a picture dated before 1666 showing the Thames frozen over. The line of people crossing the ice is shown at the top while a game of Nine Pins goes on nearby.
It seems that for many centuries right through to the present day, there have always been a bunch of different skittles games being played. Information is sketchy until the 1700s but the game of Closh or Cloish frequently appears and later on the game of Loggats turns up. Joseph Strutt tells us that the skittles were often made from bones and in a play from 1860, one of the characters has the immortal line 'I'll cleave you from the skull to the twist and make nine skittles of thy bones'.
One of the many variations of the game came from Holland and was known as Dutch Pins. You can see from the picture that the balls have holes and it is this game that is believed to have been taken to America where it eventually became the ubiquitous 'Ten Pin Bowling'. Note also the use of a Kingpin and the fact that the player is 'tipping' - playing from point blank range..
Some pictures of the 18th and 19th centuries show a player throwing or rolling the ball or cheese while standing right next to the pin diamond. This is usually not a mistake or an illustrative convenience; in fact many games allowed the players to first aim from distance and then take their final throw at point blank range. This last technique is called 'tipping' and this form of the game may still be seen today in France.
Come the early 1800s, Strutt lists the following five as the primary forms of the game:
- Skittles
- Nine Pins
- Dutch Pins
- Four Corners
- Rolly Polly
It is interesting that skittles and nine pins were definitely different games at this time (1800). Nine-pins was played at an agreed distance and was a test to see who could knock down all the pins in the least number of throws. Skittles, by contrast, involved both throwing at distance and 'tipping' (see above) and was simply scored by counting the pins toppled, the winner being the first to reach a certain total.
Macross plus game edition psx iso zone. This is a picture of Skittles from - J.Wheble Warwick Sq.dated 1801. Below is from Pyne dated 1802.
Dutch Pins also involved both rolling from distance as well as 'tipping' but was distinguished by the use of finger holes in the balls, by the pins being taller and thinner and by the use of a kingpin - a single skittle that stood higher than the others and was usually required to be knocked over first.
The black and white photo from Holland to the right was kindly sent in by John Penny. Note the distinctive hole in the balls - this must have been (perhaps unsurprisingly) the game of Dutch Pins.
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Virtually all forms of modern English Skittles (except one) feature projectiles being propelled from one end of an alley in an effort to knock down nine pins stood in a square at the other end. That is about all that many of the games do have in common, though, and over the years, Skittles developed regional variations in skittle size and shape, skittle alley length, use of a kingpin, size and shape of the balls/cheeses and the rules began to vary quite radically across England. One of the most marked divisions is in the method for actually throwing the balls or cheeses. In London, the heavy cheese is flung full toss directly at the skittles, over in the West country balls are rolled down the full length of the alley while in the midlands the Long Alley game usually requires the cheese or ball to bounce a single time before hitting the skittles.
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Rolle Bolle is a Belgian game. It is played on alleys made of finely crushed limestone which generally is tried to be rolled in a way to make them as fast as possible. Each alley is 12 feet wide (6 feet on either side of the stake) and the stakes are 30 feet apart.
You play by rolling your bolle, on the ground, to a stake that is set 30 feet away in such a way that you land as close to the stake on the opposite end as possible.
The catch is that the bolles are beveled, so when you roll to the other end it won’t be in a straight line, rather at an arc, The arc and speed of your roll will determine how close to the stake at the other end you will get.
Now, part of the strategy in the game includes shooting. To shoot a bolle means that you roll your bolle, this time in a straight line, with enough force as to either make their teams’s bolle the closest bolle or to move a rolled bolle out of the way so their team can then roll a close bolle.
How To Play Rolle Bolle
Generally, a team is made up of 3 players, however a team can easily be made up of 4 players as well. To start the game, a coin is flipped and the team that wins the flip leads by rolling one of their bolles to the other end.
Until the other team beats that bolle, either by rolling closer than your team’s bolle or by shooing out your winning bolle thereby making the other team;s bolle the closest, your team has the winning bolle.
Each bolle that is closer that the other team’s closest bolle on the end scores a point. The most points on any end that is played is equal to the number of players on your team. Typically, the first team to 8 points, when playing 3-on-3, or the first team to 10 points, when playing 4-on-4, wins.